using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class ThorvaldsMedallion : Item { [Constructible] public ThorvaldsMedallion() : base(0x2AAA) { LootType = LootType.Blessed; Hue = 0x47F; // TODO check } public override int LabelNumber => 1074232; // Thorvald's Medallion }