using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class PrimitiveFetish : Item { [Constructible] public PrimitiveFetish() : base(0x23F) { LootType = LootType.Blessed; Hue = 0x244; } public override int LabelNumber => 1074675; // Primitive Fetish }