using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class ShimmeringCrystals : Item { private static int[] _itemIDs = { 0x2206, 0x2207, 0x2208, 0x2209, 0x220A, 0x220B, 0x220C, 0x220D, 0x220E, 0x2210, 0x2211, 0x2212, 0x2213, 0x2214, 0x2215, 0x2216, 0x2217, 0x2218, 0x221A, 0x221B, 0x221C, 0x221D, 0x221E, 0x221F, 0x2220, 0x2221, 0x2222, 0x2224, 0x2225, 0x2226, 0x2227, 0x2228, 0x2229, 0x222A, 0x222B, 0x222C }; [Constructible] public ShimmeringCrystals() : base(_itemIDs.RandomElement()) { } public override int LabelNumber => 1075095; // Shimmering Crystals public override bool ForceShowProperties => true; }