using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class SerpentFangSectBadge : Item { [Constructible] public SerpentFangSectBadge() : base(0x23C) => LootType = LootType.Blessed; public override int LabelNumber => 1073139; // A Serpent Fang Sect Badge }