using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class TigerClawSectBadge : Item { [Constructible] public TigerClawSectBadge() : base(0x23D) => LootType = LootType.Blessed; public override int LabelNumber => 1073140; // A Tiger Claw Sect Badge }