using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class JacobsPickaxe : Pickaxe { // TODO: Recharges 1 use every 5 minutes. Doesn't break when it reaches 0, you get a system message "You must wait a moment for it to recharge" 1072306 if you attempt to use it with no uses remaining. [Constructible] public JacobsPickaxe() { UsesRemaining = 20; LootType = LootType.Blessed; SkillBonuses.SetValues(0, SkillName.Mining, 10.0); } public override int LabelNumber => 1077758; // Jacob's Pickaxe }