using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class RecarosRiposte : WarFork { [Constructible] public RecarosRiposte() { LootType = LootType.Blessed; Attributes.AttackChance = 5; Attributes.WeaponSpeed = 10; Attributes.WeaponDamage = 25; } public override int LabelNumber => 1078195; // Recaro's Riposte }