using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class BagOfAllReagents : Bag { [Constructible] public BagOfAllReagents(int amount = 50) { DropItem(new BlackPearl(amount)); DropItem(new Bloodmoss(amount)); DropItem(new Garlic(amount)); DropItem(new Ginseng(amount)); DropItem(new MandrakeRoot(amount)); DropItem(new Nightshade(amount)); DropItem(new SulfurousAsh(amount)); DropItem(new SpidersSilk(amount)); DropItem(new BatWing(amount)); DropItem(new GraveDust(amount)); DropItem(new DaemonBlood(amount)); DropItem(new NoxCrystal(amount)); DropItem(new PigIron(amount)); } }