using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Aegis : HeaterShield { [Constructible] public Aegis() { Hue = 0x47E; ArmorAttributes.SelfRepair = 5; Attributes.ReflectPhysical = 15; Attributes.DefendChance = 15; Attributes.LowerManaCost = 8; } public override int LabelNumber => 1061602; // Ægis public override int ArtifactRarity => 11; public override int BasePhysicalResistance => 15; public override int InitMinHits => 255; public override int InitMaxHits => 255; }