using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class ArcaneShield : WoodenKiteShield { [Constructible] public ArcaneShield() { ItemID = 0x1B78; Hue = 0x556; Attributes.NightSight = 1; Attributes.SpellChanneling = 1; Attributes.DefendChance = 15; Attributes.CastSpeed = 1; } public override int LabelNumber => 1061101; // Arcane Shield public override int ArtifactRarity => 11; public override int InitMinHits => 255; public override int InitMaxHits => 255; }