using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class BookOfBushido : Spellbook { [Constructible] public BookOfBushido(ulong content = 0x3F) : base(content, 0x238C) => Layer = Core.ML ? Layer.OneHanded : Layer.Invalid; public override SpellbookType SpellbookType => SpellbookType.Samurai; public override int BookOffset => 400; public override int BookCount => 6; }