using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class MysticSpellbook : Spellbook { [Constructible] public MysticSpellbook(ulong content = 0) : base(content, 0x2D9D) => Layer = Layer.OneHanded; public override SpellbookType SpellbookType => SpellbookType.Mystic; public override int BookOffset => 677; public override int BookCount => 16; }