using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class ConflagrationPotion : BaseConflagrationPotion { [Constructible] public ConflagrationPotion() : base(PotionEffect.Conflagration) { } public override int MinDamage => 2; public override int MaxDamage => 4; public override int LabelNumber => 1072095; // a Conflagration potion }