using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class GreaterExplosionPotion : BaseExplosionPotion { [Constructible] public GreaterExplosionPotion() : base(PotionEffect.ExplosionGreater) { } public override int MinDamage => Core.AOS ? 20 : 15; public override int MaxDamage => Core.AOS ? 40 : 30; }