using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class LesserPoisonPotion : BasePoisonPotion { [Constructible] public LesserPoisonPotion() : base(PotionEffect.PoisonLesser) { } public override Poison Poison => Poison.Lesser; public override double MinPoisoningSkill => 0.0; public override double MaxPoisoningSkill => 60.0; }