using ModernUO.Serialization; using Server.Mobiles; namespace Server.Items; [SerializationGenerator(0, false)] public partial class GlassblowingBook : Item { [Constructible] public GlassblowingBook() : base(0xFF4) { } public override double DefaultWeight => 1.0; public override int LabelNumber => 1153528; // Crafting glass with Glassblowing public override void OnDoubleClick(Mobile from) { if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (from is not PlayerMobile pm || from.Skills.Alchemy.Base < 100.0) { from.SendLocalizedMessage(1080042); // Only a Grandmaster Alchemist can learn from this book. } else if (pm.Glassblowing) { from.SendLocalizedMessage(1080066); // You have already learned this information. } else { pm.Glassblowing = true; // You have learned to make items from glass. You will need to find miners to mine fine sand for you to make these items. from.SendLocalizedMessage(1111702); Delete(); } } }