using ModernUO.Serialization; namespace Server.Items; [Flippable(0x1055, 0x1056)] [SerializationGenerator(0, false)] public partial class Hinge : Item { [Constructible] public Hinge(int amount = 1) : base(0x1055) { Stackable = true; Amount = amount; } public override double DefaultWeight => 1.0; }