using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [Flippable(0x1028, 0x1029)] [SerializationGenerator(0, false)] public partial class DovetailSaw : BaseTool { [Constructible] public DovetailSaw() : base(0x1028) { } [Constructible] public DovetailSaw(int uses) : base(uses, 0x1028) { } public override double DefaultWeight => 2.0; public override CraftSystem CraftSystem => DefCarpentry.CraftSystem; }