using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Scorp : BaseTool { [Constructible] public Scorp() : base(0x10E7) { } [Constructible] public Scorp(int uses) : base(uses, 0x10E7) { } public override double DefaultWeight => 1.0; public override CraftSystem CraftSystem => DefCarpentry.CraftSystem; }