using ModernUO.Serialization; using Server.Engines.VeteranRewards; using Server.Gumps; using Server.Multis; using Server.Network; namespace Server.Items; [SerializationGenerator(0)] public partial class StoneAnkhComponent : AddonComponent { public StoneAnkhComponent(int itemID) : base(itemID) { } public override double DefaultWeight => 1.0; public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void GetProperties(IPropertyList list) { base.GetProperties(list); if (Addon is StoneAnkh { IsRewardItem: true }) { list.Add(1076221); // 5th Year Veteran Reward } } } [SerializationGenerator(0)] public partial class StoneAnkh : BaseAddon, IRewardItem { [InvalidateProperties] [SerializableField(0)] [SerializedCommandProperty(AccessLevel.GameMaster)] private bool _isRewardItem; [Constructible] public StoneAnkh(bool east = true) { if (east) { AddComponent(new StoneAnkhComponent(0x2), 0, 0, 0); AddComponent(new StoneAnkhComponent(0x3), 0, -1, 0); } else { AddComponent(new StoneAnkhComponent(0x5), 0, 0, 0); AddComponent(new StoneAnkhComponent(0x4), -1, 0, 0); } } public override BaseAddonDeed Deed => new StoneAnkhDeed { IsRewardItem = _isRewardItem }; public override void OnChop(Mobile from) { from.SendLocalizedMessage(500489); // You can't use an axe on that. } public override void GetProperties(IPropertyList list) { base.GetProperties(list); if (Core.ML && _isRewardItem) { list.Add(1076221); // 5th Year Veteran Reward } } public override void OnComponentUsed(AddonComponent c, Mobile from) { if (!from.InRange(Location, 2)) { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. return; } var house = BaseHouse.FindHouseAt(this); if (house?.IsOwner(from) == true) { from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration? } else { // You can only re-deed this decoration if you are the house owner or originally placed the decoration. from.SendLocalizedMessage(1049784); } } } [SerializationGenerator(0)] public partial class StoneAnkhDeed : BaseAddonDeed, IRewardItem { [InvalidateProperties] [SerializableField(0)] [SerializedCommandProperty(AccessLevel.GameMaster)] private bool _isRewardItem; private bool _east; [Constructible] public StoneAnkhDeed() => LootType = LootType.Blessed; public override int LabelNumber => 1049773; // deed for a stone ankh public override BaseAddon Addon => new StoneAnkh(_east) { IsRewardItem = _isRewardItem }; public override void OnDoubleClick(Mobile from) { if (_isRewardItem && !RewardSystem.CheckIsUsableBy(from, this)) { return; } if (IsChildOf(from.Backpack)) { from.SendGump(new InternalGump(this)); } else { from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it. } } private void SendTarget(Mobile m) { base.OnDoubleClick(m); } public override void GetProperties(IPropertyList list) { base.GetProperties(list); if (_isRewardItem) { list.Add(1076221); // 5th Year Veteran Reward } } private class InternalGump : Gump { private readonly StoneAnkhDeed _deed; public override bool Singleton => true; public InternalGump(StoneAnkhDeed deed) : base(150, 50) { _deed = deed; Closable = true; Disposable = true; Draggable = true; Resizable = false; AddPage(0); AddBackground(0, 0, 300, 150, 0xA28); AddItem(90, 30, 0x4); AddItem(112, 30, 0x5); AddButton(50, 35, 0x867, 0x869, (int)Buttons.South); // South AddItem(170, 30, 0x2); AddItem(192, 30, 0x3); AddButton(145, 35, 0x867, 0x869, (int)Buttons.East); // East } public override void OnResponse(NetState sender, in RelayInfo info) { if (_deed?.Deleted != false || info.ButtonID == (int)Buttons.Cancel) { return; } _deed._east = info.ButtonID == (int)Buttons.East; _deed.SendTarget(sender.Mobile); } private enum Buttons { Cancel, South, East } } }