using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class TheNightReaper : RepeatingCrossbow { [Constructible] public TheNightReaper() { ItemID = 0x26CD; Hue = 0x41C; Slayer = SlayerName.Exorcism; Attributes.NightSight = 1; Attributes.WeaponSpeed = 25; Attributes.WeaponDamage = 55; } public override int LabelNumber => 1072912; // The Night Reaper } }