using ModernUO.Serialization; namespace Server.Items { [Flippable(0xE87, 0xE88)] [SerializationGenerator(0, false)] public partial class Pitchfork : BaseSpear { [Constructible] public Pitchfork() : base(0xE87) { } public override double DefaultWeight => 11.0; public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount; public override int AosStrengthReq => 55; public override int AosMinDamage => 13; public override int AosMaxDamage => 14; public override int AosSpeed => 43; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 15; public override int OldMinDamage => 4; public override int OldMaxDamage => 16; public override int OldSpeed => 45; public override int InitMinHits => 31; public override int InitMaxHits => 60; } }