using ModernUO.Serialization; namespace Server.Items { [Flippable(0x1405, 0x1404)] [SerializationGenerator(0, false)] public partial class WarFork : BaseSpear { [Constructible] public WarFork() : base(0x1405) { } public override double DefaultWeight => 9.0; public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm; public override int AosStrengthReq => 45; public override int AosMinDamage => 12; public override int AosMaxDamage => 13; public override int AosSpeed => 43; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 35; public override int OldMinDamage => 4; public override int OldMaxDamage => 32; public override int OldSpeed => 45; public override int DefHitSound => 0x236; public override int DefMissSound => 0x238; public override int InitMinHits => 31; public override int InitMaxHits => 110; public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H; } }