using ModernUO.Serialization; using Server.Guilds; using Server.Items; namespace Server.Mobiles; [SerializationGenerator(0, false)] public partial class ChaosGuard : BaseShieldGuard { [Constructible] public ChaosGuard() { } public override int Keyword => 0x22; // *chaos shield* public override BaseShield Shield => new ChaosShield(); public override int SignupNumber => 1007140; // Sign up with a guild of chaos if thou art interested. public override GuildType Type => GuildType.Chaos; public override bool BardImmune => true; }