using ModernUO.Serialization; namespace Server.Mobiles; [SerializationGenerator(0)] public partial class ServantOfSemidar : BaseCreature { [Constructible] public ServantOfSemidar() : base(AIType.AI_Melee, FightMode.None) => Body = 0x26; public override string DefaultName => "a Servant of Semidar"; public override bool DisallowAllMoves => true; public override bool InitialInnocent => true; public override bool CanBeDamaged() => false; public override void AddNameProperties(IPropertyList list) { base.AddNameProperties(list); list.Add(1005494); // enslaved } }