using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class Baker : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public Baker() : base("the baker") { SetSkill(SkillName.Cooking, 75.0, 98.0); SetSkill(SkillName.TasteID, 36.0, 68.0); } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBBaker()); } } }