using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class Beekeeper : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public Beekeeper() : base("the beekeeper") { } protected override List SBInfos => m_SBInfos; public override VendorShoeType ShoeType => VendorShoeType.Boots; public override void InitSBInfo() { m_SBInfos.Add(new SBBeekeeper()); } } }