using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class GolemCrafter : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public GolemCrafter() : base("the golem crafter") { SetSkill(SkillName.Lockpicking, 60.0, 83.0); SetSkill(SkillName.RemoveTrap, 75.0, 98.0); SetSkill(SkillName.Tinkering, 64.0, 100.0); } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBTinker()); m_SBInfos.Add(new SBVagabond()); } } }