using ModernUO.Serialization; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class BardGuildmaster : BaseGuildmaster { [Constructible] public BardGuildmaster() : base("bard") { SetSkill(SkillName.Archery, 80.0, 100.0); SetSkill(SkillName.Discordance, 80.0, 100.0); SetSkill(SkillName.Musicianship, 80.0, 100.0); SetSkill(SkillName.Peacemaking, 80.0, 100.0); SetSkill(SkillName.Provocation, 80.0, 100.0); SetSkill(SkillName.Swords, 80.0, 100.0); } public override NpcGuild NpcGuild => NpcGuild.BardsGuild; } }