using ModernUO.Serialization; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class FisherGuildmaster : BaseGuildmaster { [Constructible] public FisherGuildmaster() : base("fisher") { SetSkill(SkillName.Fishing, 80.0, 100.0); } public override NpcGuild NpcGuild => NpcGuild.FishermensGuild; } }