using ModernUO.Serialization; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class RangerGuildmaster : BaseGuildmaster { [Constructible] public RangerGuildmaster() : base("ranger") { SetSkill(SkillName.AnimalLore, 64.0, 100.0); SetSkill(SkillName.Camping, 75.0, 98.0); SetSkill(SkillName.Hiding, 75.0, 98.0); SetSkill(SkillName.MagicResist, 75.0, 98.0); SetSkill(SkillName.Tactics, 65.0, 88.0); SetSkill(SkillName.Archery, 90.0, 100.0); SetSkill(SkillName.Tracking, 90.0, 100.0); SetSkill(SkillName.Stealth, 60.0, 83.0); SetSkill(SkillName.Fencing, 36.0, 68.0); SetSkill(SkillName.Herding, 36.0, 68.0); SetSkill(SkillName.Swords, 45.0, 68.0); } public override NpcGuild NpcGuild => NpcGuild.RangersGuild; } }