using ModernUO.Serialization; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class TailorGuildmaster : BaseGuildmaster { [Constructible] public TailorGuildmaster() : base("tailor") { SetSkill(SkillName.Tailoring, 90.0, 100.0); } public override NpcGuild NpcGuild => NpcGuild.TailorsGuild; } }