using ModernUO.Serialization; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class WarriorGuildmaster : BaseGuildmaster { [Constructible] public WarriorGuildmaster() : base("warrior") { SetSkill(SkillName.ArmsLore, 75.0, 98.0); SetSkill(SkillName.Parry, 85.0, 100.0); SetSkill(SkillName.MagicResist, 60.0, 83.0); SetSkill(SkillName.Tactics, 85.0, 100.0); SetSkill(SkillName.Swords, 90.0, 100.0); SetSkill(SkillName.Macing, 60.0, 83.0); SetSkill(SkillName.Fencing, 60.0, 83.0); } public override NpcGuild NpcGuild => NpcGuild.WarriorsGuild; } }