using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class HairStylist : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public HairStylist() : base("the hair stylist") { SetSkill(SkillName.Alchemy, 80.0, 100.0); SetSkill(SkillName.Magery, 90.0, 110.0); SetSkill(SkillName.TasteID, 85.0, 100.0); } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBHairStylist()); } } }