using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class InnKeeper : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public InnKeeper() : base("the innkeeper") { } protected override List SBInfos => m_SBInfos; public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.Sandals : VendorShoeType.Shoes; public override void InitSBInfo() { m_SBInfos.Add(new SBInnKeeper()); if (IsTokunoVendor) { m_SBInfos.Add(new SBSEFood()); } } } }