using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class Jeweler : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public Jeweler() : base("the jeweler") { SetSkill(SkillName.ItemID, 64.0, 100.0); } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBJewel()); } } }