using ModernUO.Serialization; using System.Collections.Generic; using Server.Items; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class Miner : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public Miner() : base("the miner") { SetSkill(SkillName.Mining, 65.0, 88.0); } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBMiner()); } public override void InitOutfit() { base.InitOutfit(); AddItem(new FancyShirt(0x3E4)); AddItem(new LongPants(0x192)); AddItem(new Pickaxe()); AddItem(new ThighBoots(0x283)); } } }