using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class Rancher : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public Rancher() : base("the rancher") { SetSkill(SkillName.AnimalLore, 55.0, 78.0); SetSkill(SkillName.AnimalTaming, 55.0, 78.0); SetSkill(SkillName.Herding, 64.0, 100.0); SetSkill(SkillName.Veterinary, 60.0, 83.0); } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBRancher()); } } }