using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [TypeAlias("Server.Mobiles.GargoyleStonecrafter")] [SerializationGenerator(0, false)] public partial class StoneCrafter : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public StoneCrafter() : base("the stone crafter") { SetSkill(SkillName.Carpentry, 85.0, 100.0); } protected override List SBInfos => m_SBInfos; public override NpcGuild NpcGuild => NpcGuild.TinkersGuild; public override void InitSBInfo() { m_SBInfos.Add(new SBStoneCrafter()); m_SBInfos.Add(new SBStavesWeapon()); m_SBInfos.Add(new SBCarpenter()); m_SBInfos.Add(new SBWoodenShields()); } } }