using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class AlchemyStone : Item { [Constructible] public AlchemyStone() : base(0xED4) { Movable = false; Hue = 0x250; } public override string DefaultName => "an Alchemist Supply Stone"; public override void OnDoubleClick(Mobile from) { var alcBag = new AlchemyBag(); if (!from.AddToBackpack(alcBag)) { alcBag.Delete(); } } }