using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class IngotStone : Item { [Constructible] public IngotStone() : base(0xED4) { Movable = false; Hue = 0x480; } public override string DefaultName => "an Ingot stone"; public override void OnDoubleClick(Mobile from) { var ingotBag = new BagOfingots(); if (!from.AddToBackpack(ingotBag)) { ingotBag.Delete(); } } }