using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class SmithStone : Item { [Constructible] public SmithStone() : base(0xED4) { Movable = false; Hue = 0x476; } public override string DefaultName => "a Blacksmith Supply Stone"; public override void OnDoubleClick(Mobile from) { var SmithBag = new SmithBag(); if (!from.AddToBackpack(SmithBag)) { SmithBag.Delete(); } } }