using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class ScribeBag : Bag { [Constructible] public ScribeBag(int amount = 5000) { Hue = 0x105; DropItem(new BagOfReagents(amount)); DropItem(new BlankScroll(amount)); } public override string DefaultName => "a Scribe Kit"; }