using ModernUO.Serialization; namespace Server.Items; [Flippable(0x11EA, 0x11EB)] [SerializationGenerator(0, false)] public partial class Sand : Item, ICommodity { [Constructible] public Sand(int amount = 1) : base(0x11EA) { Stackable = Core.ML; Weight = 1.0; } public override int LabelNumber => 1044626; // sand int ICommodity.DescriptionNumber => LabelNumber; bool ICommodity.IsDeedable => true; }