using ModernUO.Serialization; using Server.Multis; namespace Server.Items; public enum HolidayTreeType { Classic, Modern } [SerializationGenerator(2, false)] public partial class HolidayTree : Item, IAddon { [SerializableField(0)] [SerializedCommandProperty(AccessLevel.GameMaster)] private Mobile _placer; private Item[] _components; public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1) { Movable = false; MoveToWorld(loc, from.Map); Placer = from; var index = 0; switch (type) { case HolidayTreeType.Classic: { ItemID = 0xCD7; _components = new Item[28]; AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6), index++); AddOrnament(0, 0, 2, 0xF22, index++); AddOrnament(0, 0, 9, 0xF18, index++); AddOrnament(0, 0, 15, 0xF20, index++); AddOrnament(0, 0, 19, 0xF17, index++); AddOrnament(0, 0, 20, 0xF24, index++); AddOrnament(0, 0, 20, 0xF1F, index++); AddOrnament(0, 0, 20, 0xF19, index++); AddOrnament(0, 0, 21, 0xF1B, index++); AddOrnament(0, 0, 28, 0xF2F, index++); AddOrnament(0, 0, 30, 0xF23, index++); AddOrnament(0, 0, 32, 0xF2A, index++); AddOrnament(0, 0, 33, 0xF30, index++); AddOrnament(0, 0, 34, 0xF29, index++); AddOrnament(0, 1, 7, 0xF16, index++); AddOrnament(0, 1, 7, 0xF1E, index++); AddOrnament(0, 1, 12, 0xF0F, index++); AddOrnament(0, 1, 13, 0xF13, index++); AddOrnament(0, 1, 18, 0xF12, index++); AddOrnament(0, 1, 19, 0xF15, index++); AddOrnament(0, 1, 25, 0xF28, index++); AddOrnament(0, 1, 29, 0xF1A, index++); AddOrnament(0, 1, 37, 0xF2B, index++); AddOrnament(1, 0, 13, 0xF10, index++); AddOrnament(1, 0, 14, 0xF1C, index++); AddOrnament(1, 0, 16, 0xF14, index++); AddOrnament(1, 0, 17, 0xF26, index++); AddOrnament(1, 0, 22, 0xF27, index); break; } case HolidayTreeType.Modern: { ItemID = 0x1B7E; _components = new Item[23]; AddOrnament(0, 0, 2, 0xF2F, index++); AddOrnament(0, 0, 2, 0xF20, index++); AddOrnament(0, 0, 2, 0xF22, index++); AddOrnament(0, 0, 5, 0xF30, index++); AddOrnament(0, 0, 5, 0xF15, index++); AddOrnament(0, 0, 5, 0xF1F, index++); AddOrnament(0, 0, 5, 0xF2B, index++); AddOrnament(0, 0, 6, 0xF0F, index++); AddOrnament(0, 0, 7, 0xF1E, index++); AddOrnament(0, 0, 7, 0xF24, index++); AddOrnament(0, 0, 8, 0xF29, index++); AddOrnament(0, 0, 9, 0xF18, index++); AddOrnament(0, 0, 14, 0xF1C, index++); AddOrnament(0, 0, 15, 0xF13, index++); AddOrnament(0, 0, 15, 0xF20, index++); AddOrnament(0, 0, 16, 0xF26, index++); AddOrnament(0, 0, 17, 0xF12, index++); AddOrnament(0, 0, 18, 0xF17, index++); AddOrnament(0, 0, 20, 0xF1B, index++); AddOrnament(0, 0, 23, 0xF28, index++); AddOrnament(0, 0, 25, 0xF18, index++); AddOrnament(0, 0, 25, 0xF2A, index++); AddOrnament(0, 1, 7, 0xF16, index); break; } } } public override int LabelNumber => 1041117; // a tree for the holidays public bool CouldFit(IPoint3D p, Map map) => map.CanFit((Point3D)p, 20); Item IAddon.Deed => new HolidayTreeDeed(); public override void OnAfterDelete() { for (var i = 0; i < _components.Length; ++i) { _components[i]?.Delete(); } _components = null; } private void AddOrnament(int x, int y, int z, int itemID, int index) { AddItem(x + 1, y + 1, z + 11, new Ornament(itemID), index); } private void AddItem(int x, int y, int z, Item item, int index) { item.MoveToWorld(new Point3D(Location.X + x, Location.Y + y, Location.Z + z), Map); _components[index] = item; } private void Deserialize(IGenericReader reader, int version) { _placer = reader.ReadEntity(); var count = reader.ReadInt(); _components = new Item[count]; for (var i = 0; i < count; ++i) { var item = reader.ReadEntity(); if (item != null) { _components[i] = item; } } } [AfterDeserialization(false)] private void AfterDeserialization() { if (BaseHouse.FindHouseAt(this) == null) { var deed = new HolidayTreeDeed(); deed.MoveToWorld(Location, Map); Delete(); } } public override void OnDoubleClick(Mobile from) { if (!from.InRange(GetWorldLocation(), 1)) { from.SendLocalizedMessage(500446); // That is too far away. return; } if (_placer != null && from != _placer && from.AccessLevel < AccessLevel.GameMaster) { from.SendLocalizedMessage(503396); // You cannot take this tree down. return; } from.AddToBackpack(new HolidayTreeDeed()); Delete(); BaseHouse.FindHouseAt(this)?.Addons?.Remove(this); from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack. } [SerializationGenerator(0, false)] private partial class Ornament : Item { public Ornament(int itemID) : base(itemID) => Movable = false; public override int LabelNumber => 1041118; // a tree ornament } [SerializationGenerator(0, false)] private partial class TreeTrunk : Item { private HolidayTree _tree; public TreeTrunk(HolidayTree tree, int itemID) : base(itemID) { Movable = false; MoveToWorld(tree.Location, tree.Map); _tree = tree; } public override int LabelNumber => 1041117; // a tree for the holidays public override void OnDoubleClick(Mobile from) { if (_tree?.Deleted == false) { _tree.OnDoubleClick(from); } } } }