using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class BlueSnowflake : Item { [Constructible] public BlueSnowflake() : base(0x232E) { Weight = 1.0; LootType = LootType.Blessed; } } [SerializationGenerator(0, false)] public partial class WhiteSnowflake : Item { [Constructible] public WhiteSnowflake() : base(0x232F) { Weight = 1.0; LootType = LootType.Blessed; } }