using System; namespace Server.Items { public class Bolt : Item, ICommodity { string ICommodity.Description { get { return String.Format( Amount == 1 ? "{0} bolt" : "{0} bolts", Amount ); } } public override double DefaultWeight { get { return 0.1; } } [Constructable] public Bolt() : this( 1 ) { } [Constructable] public Bolt( int amount ) : base( 0x1BFB ) { Stackable = true; Amount = amount; } public Bolt( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }