namespace Server.Network { public class BeginHouseCustomization : Packet { public BeginHouseCustomization(Serial house) : base(0xBF) { EnsureCapacity(17); Stream.Write((short)0x20); Stream.Write(house); Stream.Write((byte)0x04); Stream.Write((ushort)0x0000); Stream.Write((ushort)0xFFFF); Stream.Write((ushort)0xFFFF); Stream.Write((byte)0xFF); } } public class EndHouseCustomization : Packet { public EndHouseCustomization(Serial house) : base(0xBF) { EnsureCapacity(17); Stream.Write((short)0x20); Stream.Write(house); Stream.Write((byte)0x05); Stream.Write((ushort)0x0000); Stream.Write((ushort)0xFFFF); Stream.Write((ushort)0xFFFF); Stream.Write((byte)0xFF); } } public sealed class DesignStateGeneral : Packet { public DesignStateGeneral(Serial house, int revision) : base(0xBF) { EnsureCapacity(13); Stream.Write((short)0x1D); Stream.Write(house); Stream.Write(revision); } } }