/************************************************************************* * ModernUO * * Copyright 2019-2020 - ModernUO Development Team * * Email: hi@modernuo.com * * File: MapPackets.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ namespace Server.Network { public sealed class MapPatches : Packet { // TODO: Base this on the client version and expansion public MapPatches() : base(0xBF) { EnsureCapacity(9 + 4 * 8); Stream.Write((short)0x18); Stream.Write(4); Stream.Write(Map.Felucca.Tiles.Patch.StaticBlocks); Stream.Write(Map.Felucca.Tiles.Patch.LandBlocks); Stream.Write(Map.Trammel.Tiles.Patch.StaticBlocks); Stream.Write(Map.Trammel.Tiles.Patch.LandBlocks); Stream.Write(Map.Ilshenar.Tiles.Patch.StaticBlocks); Stream.Write(Map.Ilshenar.Tiles.Patch.LandBlocks); Stream.Write(Map.Malas.Tiles.Patch.StaticBlocks); Stream.Write(Map.Malas.Tiles.Patch.LandBlocks); } } public sealed class InvalidMapEnable : Packet { public InvalidMapEnable() : base(0xC6, 1) { } } public sealed class MapChange : Packet { public MapChange(Map map) : base(0xBF) { EnsureCapacity(6); Stream.Write((short)0x08); Stream.Write((byte)map.MapID); } } }