/*************************************************************************** * FileOperations.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System.IO; #if WINDOWS using System; using System.Runtime.InteropServices; using Microsoft.Win32.SafeHandles; #endif namespace Server { public static class FileOperations { public const int KB = 1024; public const int MB = 1024 * KB; public static int BufferSize { get; set; } = 1 * MB; public static int Concurrency { get; set; } = 1; #if WINDOWS public static bool Unbuffered { get; set; } = true; #endif public static bool AreSynchronous => Concurrency < 1; public static FileStream OpenSequentialStream(string path, FileMode mode, FileAccess access, FileShare share) { var options = FileOptions.SequentialScan; if (Concurrency > 0) options |= FileOptions.Asynchronous; #if !WINDOWS return new FileStream( path, mode, access, share, BufferSize, options ); #else if (Unbuffered) options |= NoBuffering; else return new FileStream(path, mode, access, share, BufferSize, options); var fileHandle = UnsafeNativeMethods.CreateFile(path, (int)access, share, IntPtr.Zero, mode, (int)options, IntPtr.Zero); if (fileHandle.IsInvalid) throw new IOException(); return new UnbufferedFileStream(fileHandle, access, BufferSize, Concurrency > 0); #endif } #if WINDOWS private class UnbufferedFileStream : FileStream { private readonly SafeFileHandle fileHandle; public UnbufferedFileStream(SafeFileHandle fileHandle, FileAccess access, int bufferSize, bool isAsync) : base(fileHandle, access, bufferSize, isAsync) => this.fileHandle = fileHandle; public override void Write(byte[] array, int offset, int count) { base.Write(array, offset, BufferSize); } public override IAsyncResult BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback userCallback, object stateObject) => base.BeginWrite(array, offset, BufferSize, userCallback, stateObject); protected override void Dispose(bool disposing) { if (!fileHandle.IsClosed) fileHandle.Close(); base.Dispose(disposing); } } #endif #if WINDOWS private const FileOptions NoBuffering = (FileOptions)0x20000000; internal static class UnsafeNativeMethods { [DllImport("Kernel32", CharSet = CharSet.Unicode, SetLastError = true)] internal static extern SafeFileHandle CreateFile(string lpFileName, int dwDesiredAccess, FileShare dwShareMode, IntPtr securityAttrs, FileMode dwCreationDisposition, int dwFlagsAndAttributes, IntPtr hTemplateFile); } #endif } }